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UMPRo Discussion (spamming centre) 5 4.5 15

UMPRo Discussion (spamming centre)

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Re: UMPRo Discussion (spamming centre)

Post by danny on Thu Aug 19, 2010 11:19 pm

x per..
bkan nak jd player..
nak sebe jer...
nak men of9..
leh kan????

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Re: UMPRo Discussion (spamming centre)

Post by natalie on Fri Aug 20, 2010 5:54 am

bole2... ko nak amik ke? aku da bagi no bilik aku... kls ko kt pekan gak ek? huhuh

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I DON'T CARE about what you're doing, as much as the IDIOTIC way you're doing it!

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Re: UMPRo Discussion (spamming centre)

Post by danny on Fri Aug 20, 2010 8:23 am

huhuhu..
k2....
dlm kol 12 aq dtg...
tq ek...
^_^

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Re: UMPRo Discussion (spamming centre)

Post by Abyss on Fri Aug 20, 2010 5:53 pm

rO2

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Re: UMPRo Discussion (spamming centre)

Post by qudin on Fri Aug 20, 2010 10:30 pm

we need ro...we need ro

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Re: UMPRo Discussion (spamming centre)

Post by ruyu on Fri Aug 20, 2010 11:05 pm

ro2...

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Re: UMPRo Discussion (spamming centre)

Post by natalie on Sat Aug 21, 2010 1:26 am

saba2... aku bru bagi nobit file ro alang2 aku gi gambang td... so ape yg die nak wat ngan sebe tu terpulang kt die... sbb die admin...

RO pekan.... ip bertukar. care nak tuka ip clint tu:

1)bukak folder ro korg
2) bukak folder data
3)cari file name clientinfo.xml.... then right click, edit.
4)tuka ip kt tu jadi 172.30.2.175
5)save then run ro cam biase

wlaupon xde player, tp.... T____T huuu

@danny
maybe nobit akan run server tu kt kk4.. so klau nak main leh ar join sebe die... hehe.. klau x sian ko main sorg2... huhuh

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Re: UMPRo Discussion (spamming centre)

Post by ruyu on Sat Aug 21, 2010 11:19 am

yeay thx nat

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Re: UMPRo Discussion (spamming centre)

Post by qudin on Sat Aug 21, 2010 11:30 am

lorh..
kt kk2 xle main ke? ?

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Re: UMPRo Discussion (spamming centre)

Post by mr.nobit on Tue Aug 24, 2010 9:43 am

@sume player2 Ro

Harap bersabar ye sume
Ak rasa sebelum ak release.. ak nak edit lu..
lagi pon skng tgah sibuk maen GF = grandfantasia..
korang berharap la spya internet kk2 or kk4 ok?
nie lembab je kan .. Lagi pon bia ak edit ok2 lu..
baru puas maen kn =)

Or Korang nak Ak lunch server secepat mungkin ni?
sbb ak cma GM je.. ikut korang la ea..

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Re: UMPRo Discussion (spamming centre)

Post by qudin on Tue Aug 24, 2010 1:30 pm

harap2 lpas raye dh ade la..
rindu giler same ifrit
huhuhu

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Re: UMPRo Discussion (spamming centre)

Post by natalie on Tue Aug 24, 2010 3:58 pm

@nobit & danny
aku da siap script npc 3rd job warper... hehe.. klau dlu 1 npc leh tukakan jd sume job choice... ni aku pecahkan 1 npc 1 job.. huhu... ko edit2 ar payment die ni sbb aku set 10M zeny. location kt prontera castle 120,170 (prt_castle,120,170) name npc King Arthur... aku letak die kt atas takhta.. wawawa... ni script die
Spoiler:
//===== eAthena Script =======================================
//= Market Place
//===== By ===================================================
//= Spidey @ Nat
//===== Description ==========================================
//=Dicipta oleh aku sendiri
//=Kalau pakai 3rd_job changer org lain sume lam 1 npc... xbest.. so aku pecah jadi setiap 1 npc = 1 job
//POWER SIOT AKU EDIT!!!

//3rd Job Npc List
//Arch Bishop
bat_room,142,175,8 script Arch Bishop 60,{
if (ADVJOB == Job_Arch_Bishop || Class == Job_High_Priest && JobLevel > 69) {
mes "[Arch Bishop]";
mes "Our world is in";
mes "need of people of";
mes "talent and conviction.";
mes "Please continue your";
mes "good works as an even";
mes "greater hero of holiness...";
next;
mes "[Arch Bishop]";
mes "Would you like";
mes "to become a Arch Bishop?";
next;
if (select("No.:Yes.") == 1) {
mes "[Arch Bishop]";
mes "When you're ready,";
mes "feel free to come back.";
mes "Honor to the warriors!";
close;
}
if (SkillPoint) {
mes "[Arch Bishop]";
mes "It is still possible for you to learn more skills. Please use";
mes "all of your remaining Skill Points before returning to me.";
close;
}
jobchange Job_Arch_Bishop;
set ADVJOB,0;
mes "[Arch Bishop]";
mes "Congratulations.";
mes "As an Arch Bishop,";
mes "I hope you will guide";
mes "others upon the path";
mes "to holiness...";
close;
}
mes "[Arch Bishop]";
mes "Please make";
mes "yourself comfortable";
mes "while you are here.";
mes "Honor to the warriors!";
close;
}

//Guillotine Cross
bat_room,134,175,4 script Guillotine Cross 725,{
if(ADVJOB == Job_Guillotine_Cross || Class == Job_Assassin_Cross && JobLevel > 69) {
mes "[Guillotine Cross]";
mes "The time has come.";
mes "The world needs you...";
mes "More than ever.";
next;
mes "[Guillotine Cross]";
mes "I ask that you continue to live in the shadows, but as an even greater Assassin with a new appearance.";
next;
mes "[Guillotine Cross]";
mes "Will you become";
mes "a Guillotine Cross?";
next;
if (select("No.:Yes.") == 1) {
mes "[Guillotine Cross]";
mes "When you are";
mes "ready, come back.";
next;
mes "[Guillotine Cross]";
mes "Honor to";
mes "the warriors.";
close;
}
if (SkillPoint) {
mes "[Guillotine Cross]";
mes "You still haven't";
mes "learned everything";
mes "that you can.";
next;
mes "[Guillotine Cross]";
mes "Use all your";
mes "Skill Points";
mes "and then come back.";
close;
}
jobchange Job_Guillotine_Cross;
set ADVJOB,0;
mes "[Guillotine Cross]";
mes "Congratulations.";
mes "As a Guillotine Cross,";
mes "I hope that you fight for a brighter future within the darkness.";
close;
}
mes "[Guillotine Cross]";
mes "Please make";
mes "yourself comfortable";
mes "while you are here.";
mes "Honor to the warriors.";
close;
}

//Rune Knight
bat_room,150,175,5 script Rune Knight 56,{
if (ADVJOB == Job_Rune_Knight || Class == Job_Lord_Knight && JobLevel > 69) {
mes "[Rune Knight]";
mes "Your time has come!";
mes "The world still needs you.";
mes "Please continue your life";
mes "as a hero with a new appearance.";
next;
mes "[Rune Knight]";
mes "Would you like";
mes "to become a Rune Knight?";
next;
if (select("No.:Yes.") == 1) {
mes "[Rune Knight]";
mes "When you're ready,";
mes "feel free to come back.";
mes "Honor to the warriors!";
close;
}
if (SkillPoint) {
mes "[Rune Knight]";
mes "It is still possible for you to learn more skills. Please use";
mes "all of your remaining Skill Points before returning to me.";
close;
}
jobchange Job_Lord_Knight;
set ADVJOB,0;
mes "[Rune Knight]";
mes "Congratulations!";
mes "As a Rune Knight,";
mes "I hope that you will be";
mes "at the forefront of battle,";
mes "and lead your allies to victory!";
close;
}
mes "[Rune Knight]";
mes "Please make";
mes "yourself comfortable";
mes "while you are here.";
mes "Honor to the warriors!";
close;
}

//Mechanic
bat_room,174,175,5 script Mechanic 731,{
if (ADVJOB == Job_Mechanic || Class == Job_Whitesmith && JobLevel > 69) {
mes "[Mechanic]";
mes "The time has come!";
mes "Our world needs brave,";
mes "hard-working adventurers";
mes "like you...";
next;
mes "[Mechanic]";
mes "Would you like to";
mes "become a Mechanic?";
next;
if (select("No.:Yes.") == 1) {
mes "[Mechanic]";
mes "When you're ready,";
mes "feel free to come back.";
mes "Honor to the warriors!";
close;
}
if (SkillPoint) {
mes "[Mechanic]";
mes "It is still possible for you to learn more skills. Please use";
mes "all of your remaining Skill Points before returning to me.";
close;
}
jobchange Job_Mechanic;
set ADVJOB,0;
mes "[Mechanic]";
mes "Congratulations!";
mes "As a Mechanic,";
mes "I hope you will forge";
mes "a path towards a brighter";
mes "future for Rune-Midgard.";
close;
}
mes "[Mechanic]";
mes "Please make";
mes "yourself comfortable";
mes "while you are here.";
mes "Honor to the warriors!";
close;
}

//Warlock
bat_room,158,175,5 script Warlock 735,{
if (ADVJOB == Job_Warlock || Class == Job_High_Wizard && JobLevel > 69) {
mes "[Warlock]";
mes "It is time.";
mes "And Rune-Midgard has";
mes "need of those who can";
mes "wield the strongest of magic...";
next;
mes "[Warlock]";
mes "Would you like to";
mes "become a Warlock?";
next;
if (select("No.:Yes.") == 1) {
mes "[Warlock]";
mes "When you're ready,";
mes "feel free to come back.";
mes "Honors to the warriors!";
close;
}
if (SkillPoint) {
mes "[Warlock]";
mes "It is still possible for you to learn more skills. Please use";
mes "all of your remaining Skill Points before returning to me.";
close;
}
jobchange Job_Warlock;
set ADVJOB,0;
mes "[Warlock]";
mes "Congratulations.";
mes "As a High Wizard,";
mes "I hope use you use";
mes "your powers to bring";
mes "peace to the oppressed.";
close;
}

mes "[Warlock]";
mes "Please make";
mes "yourself comfortable";
mes "while you are here.";
mes "Honor to the warriors!";
close;
}

//Ranger
bat_room,166,175,5 script Ranger 727,{
if (ADVJOB == Job_Ranger || Class == Job_Sniper && JobLevel > 69) {
mes "[Ranger]";
mes "The world is in";
mes "need of mighty Bowmen";
mes "like you. Are you ready for";
mes "the awesome responsibility?";
next;
mes "[Ranger]";
mes "Are you willing to";
mes "take the next step and";
mes "become a Ranger?";
next;
if (select("No.:Yes.") == 1) {
mes "[Ranger]";
mes "When you're ready,";
mes "feel free to come back.";
mes "Honor to the warriors!";
close;
}
if (SkillPoint) {
mes "[Ranger]";
mes "It is still possible for you to learn more skills. Please use";
mes "all of your remaining Skill Points before returning to me.";
close;
}
jobchange Job_Ranger;
set ADVJOB,0;
mes "[Ranger]";
mes "Congratulations!";
mes "As a Ranger, I hope";
mes "that the minions of evil";
mes "will never be safe so";
mes "long as they are in";
mes "your sight!";
mes "Here, take this. Use it when you have master the Warg Mastery Skill";
getitem 6124, 1;
close;
}
mes "[Ranger]";
mes "Please make";
mes "yourself comfortable";
mes "while you are here.";
mes "Honor to the warriors!";
close;
}

//Royal Guard
bat_room,150,125,3 script Royal Guard 752,{
if (ADVJOB == Job_Royal_Guard || Class == Job_Paladin && JobLevel > 69) {
mes "[Royal Guard]";
mes "The Holy War will";
mes "be upon us before we";
mes "know it. More than ever,";
mes "we have need of strong men";
mes "and women to fight for what";
mes "is good and right.";
next;
mes "[Royal Guard]";
mes "Will you fight on";
mes "the side of righteousness";
mes "as a Royal Guard?";
next;
if (select("No.:Yes.") == 1) {
mes "[Royal Guard]";
mes "When you're ready,";
mes "feel free to come back.";
mes "Honor to the warriors!";
close;
}
if (SkillPoint) {
mes "[Royal Guard]";
mes "It is still possible for you to learn more skills. Please use";
mes "all of your remaining Skill Points before returning to me.";
close;
}
jobchange Job_Royal_Guard;
set ADVJOB,0;
mes "[Royal Guard]";
mes "Congratulations.";
mes "As a Royal Guard, I hope";
mes "you will protect those";
mes "weaker than you, and bring";
mes "us victory in the upcoming";
mes "war between good and evil.";
close;
}
mes "[Royal Guard]";
mes "Please make";
mes "yourself comfortable";
mes "while you are here.";
mes "Honor to the warriors!";
close;
}

//Sura
bat_room,142,125,3 script Sura 52,{
if (ADVJOB == Job_Sura || Class == Job_Champion && JobLevel > 69) {
mes "[Sura]";
mes "It's time.";
mes "Time for great heroes";
mes "to stand up against the";
mes "forces of evil which plague";
mes "the world of Rune-Midgard!";
next;
mes "[Sura]";
mes "Would you like";
mes "to become a Sura?";
next;
if (select("No.:Yes.") == 1) {
mes "[Sura]";
mes "When you're ready,";
mes "feel free to come back.";
mes "Honor to the warriors!";
close;
}
if (SkillPoint) {
mes "[Sura]";
mes "It is still possible for you to learn more skills. Please use";
mes "all of your remaining Skill Points before returning to me.";
close;
}
jobchange Job_Sura;
set ADVJOB,0;
mes "[Sura]";
mes "Congratulations!";
mes "Live as a Sura,";
mes "and bring light into";
mes "the world through the";
mes "strength of your fists.";
close;
}
mes "[Sura]";
mes "Please make";
mes "yourself comfortable";
mes "while you are here.";
mes "Honor to the warriors!";
close;
}

//Genetic
bat_room,174,125,3 script Genetic 122,{
if (ADVJOB == Job_Genetic || Class == Job_Creator && JobLevel > 69) {
mes "[Genetic]";
mes "Yes...";
mes "It's about time.";
mes "We need more geniuses";
mes "like you on Rune-Midgard.";
next;
mes "[Genetic]";
mes "Would you like to";
mes "become a Genetic?";
next;
if (select("No.:Yes.") == 1) {
mes "[Genetic]";
mes "When you're ready,";
mes "feel free to come back.";
mes "Honor to the warriors!";
close;
}
if (SkillPoint) {
mes "[Genetic]";
mes "It is still possible for you to learn more skills. Please use";
mes "all of your remaining Skill Points before returning to me.";
close;
}
jobchange Job_Genetic;
set ADVJOB,0;
mes "[Genetic]";
mes "Congratulations!";
mes "As a Genetic,";
mes "I hope you use your";
mes "vast knowledge for the";
mes "right purposes.";
close;
}
mes "[Genetic]";
mes "Please make";
mes "yourself comfortable";
mes "while you are here.";
mes "Honor to the warriors!";
close;
}

//Sorcerer
bat_room,158,125,3 script Sorcerer 743,{
if (ADVJOB == Job_Sorcerer || Class == Job_Professor && JobLevel > 69) {
mes "[Sorcerer]";
mes "Rune-Midgard doesn't";
mes "have enough Scholars to";
mes "help usher in a new age";
mes "of prosperity. The";
mes "world needs you...";
next;
mes "[Sorcerer]";
mes "Will you take this";
mes "awesome responsibility?";
mes "Will you serve Rune-Midgard";
mes "as a Sorcerer?";
next;
if (select("No.:Yes.") == 1) {
mes "[Sorcerer]";
mes "When you're ready,";
mes "feel free to come back.";
mes "Honor to the warriors!";
close;
}
if (SkillPoint) {
mes "[Sorcerer]";
mes "It is still possible for you to learn more skills. Please use";
mes "all of your remaining Skill Points before returning to me.";
close;
}
jobchange Job_Sorcerer;
set ADVJOB,0;
mes "[Sorcerer]";
mes "Congratulations!";
mes "As a Sorcerer, I hope";
mes "that you will take an";
mes "active part in bringing";
mes "the light of knowledge";
mes "where there is darkness.";
close;
}
mes "[Sorcerer]";
mes "Please make";
mes "yourself comfortable";
mes "while you are here.";
mes "Honor to the warriors!";
close;
}

//Shadow Chaser
bat_room,134,125,3 script Shadow Chaser 747,{
if (ADVJOB == Job_Shadow_Chaser || Class == Job_Stalker && JobLevel > 69) {
mes "[Shadow Chaser]";
mes "This world needs";
mes "more heroes who are";
mes "willing to walk the line";
mes "between order and lawlessness.";
next;
mes "[Shadow Chaser]";
mes "Are you ready";
mes "to join the ranks";
mes "of the sneakiest of";
mes "warriors? Are you ready";
mes "to become a Shadow Chaser?";
next;
if (select("No.:Yes.") == 1) {
mes "[Shadow Chaser]";
mes "When you're ready,";
mes "feel free to come back.";
mes "Honor to the warriors!";
close;
}
if (SkillPoint) {
mes "[Shadow Chaser]";
mes "It is still possible for you to learn more skills. Please use";
mes "all of your remaining Skill Points before returning to me.";
close;
}
jobchange Job_Shadow_Chaser;
set ADVJOB,0;
mes "[Stalker]";
mes "Congratulations!";
mes "As a Shadow Chaser, I hope";
mes "you stab the right people";
mes "in the back. Banish the";
mes "wicked using their own";
mes "dastardly methods!";
close;
}
mes "[Shadow Chaser]";
mes "Please make";
mes "yourself comfortable";
mes "while you are here.";
mes "Honor to the warriors!";
close;
}

//Minstrel
bat_room,167,125,3 script Minstrel 741,{
if (ADVJOB == Job_Minstrel || Class == Job_Clown && JobLevel > 69) {
mes "[Minstrel]";
mes "The dreary world";
mes "of mortals is in need";
mes "of more cheerful song.";
mes "Will you bring it to them";
mes "and turn the tide in the";
mes "battle against evil?";
next;
mes "[Minstrel]";
mes "Will you do this";
mes "for Rune-Midgard...";
mes "As a Minstrel?";
next;
if (select("No.:Yes.") == 1) {
mes "[Minstrel]";
mes "When you're ready,";
mes "feel free to come back.";
mes "Honor to the warriors!";
close;
}
if (SkillPoint) {
mes "[Minstrel]";
mes "It is still possible for you to learn more skills. Please use";
mes "all of your remaining Skill Points before returning to me.";
close;
}
jobchange Job_Minstrel;
set ADVJOB,0;
mes "[Minstrel]";
mes "Congratulations!";
mes "As a Minstrel, your";
mes "your songs will bring";
mes "hope to your allies, and";
mes "desperation to your foes.";
close;
}
mes "[Minstrel]";
mes "Please make";
mes "yourself comfortable";
mes "while you are here.";
mes "Honor to the warriors!";
close;
}


//wanderer
bat_room,164,125,3 script Wanderer 101,{
if (ADVJOB == Job_Wanderer || Class == Job_Gypsy && JobLevel > 39) {
mes "[Wanderer]";
mes "The land of Rune-Midgard";
mes "is in need of talented women";
mes "to subtly change the balances";
mes "in the battle between good";
mes "and evil.";
next;
mes "[Wanderer]";
mes "Are you ready";
mes "to take up this role,";
mes "and become a Wanderer?";
next;
if (select("No.:Yes.") == 1) {
mes "[Wanderer]";
mes "When you're ready,";
mes "feel free to come back.";
mes "Honor to the warriors!";
close;
}
if (SkillPoint) {
mes "[Wanderer]";
mes "It is still possible for you to learn more skills. Please use";
mes "all of your remaining Skill Points before returning to me.";
close;
}
jobchange Job_Wanderer;
set ADVJOB,0;
mes "[Wanderer]";
mes "Congratulations!";
mes "As a Wanderer, I know";
mes "that your performances";
mes "sway the hearts of all";
mes "those who will be watching...";
close;
}
mes "[Wanderer]";
mes "Please make";
mes "yourself comfortable";
mes "while you are here.";
mes "Honor to the warriors!";
close;
}



//3rd Job Warper
prt_castle,120,170,4 script King Arthur 988,{
mes"[King Arthur]";
mes"I can help warp you to";
mes"^FF8000the 3rd Job Changing Room!^000000";
mes"but first you need to pay me";
mes"10,000,000 zeny to go there";
next;
mes"[King Arthur]";
mes"Do you want to go there?";
next;
if (select("Yes, Please!:It's too expensive!") == 2) {
close;
}
else if (Zeny < 10000000) {
mes"[King Arthur]";
mes "You idiot! You think you can trick your King?!";
close;
}
mes"[King Arthur]";
mes"Alright, here we go now...";
mes"May God be with you";
set Zeny,zeny-10000000;
next;
warp "bat_room",154,150;
end;
}

//Exit to Prontera
bat_room,157,146,3 script Exit 90,{
mes"[Servant Girl]";
mes"Leaving so soon?";
next;
if (select("Yes, I'm leaving:No, not yet!") ==2) {
mes"[Servant Girl]";
mes"It's good to hear you aren't leaving yet!";
mes"Please do stay a little bit longer... ^_^ ";
close;
}
mes"[Servant Girl]";
mes"Wish you could stay here.";
next;
mes"[Servant Girl]";
mes"Oh, Well...";
mes"Good luck on your journey then!";
mes"Bye!";
next;
warp "prontera" ,156,189;
end;
}

copy script ni then paste kt dlm notepad
pastu save kt lam folder sebe ro tu. masuk kt npc--->custom

nak enablekan npc ni:
bukak folder sebe ro --->npc---> file scripts_custom

pastu... cari ruangan Job tulis
npc: npc/custom/(nama_file_script).txt

contoh:
npc: npc/custom/3rd_job_warper.txt

note: pastikan nama file tu xde "space" klau nak kemas letak "_"

dukacitanya bahawa sprite utk Genetic sama ngan Creator, Sorcerrer same ngan Professor... robot utk mechanic xdak

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Re: UMPRo Discussion (spamming centre)

Post by WarD on Tue Aug 24, 2010 4:42 pm

hahaha...
aq sbgai comentar Ro ump ingin sekali berharap agar smua pertukaran job kembali kepada server official..
nk tkor swordman kne bt test..
klo xbt xlps..

haha mcm 2 bru la rse kenikmatan bersusah payah nk bermain Ro..
klo x nnt berlambak2 1 id smpi 9 char..
lps dah 9 char smua bosan..
mula nnt kuar "itu" "ini"
server bosan "gm xde"
"gm pemalas"

rate exp akan lbh rendah berbanding server lme kot..
hehe
nseb la 2

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EveRythInG Is AbouT ToO ChanGe..

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Re: UMPRo Discussion (spamming centre)

Post by cicok on Tue Aug 24, 2010 5:41 pm

PertuKaran Job wat siMpLe ok daH...
cuMe kaLo nk Bagi Rase kePayaHan sKit...
RendaHkkan RaTe eXperiEnce tu ok La...
Biar pRoses LeVeLLing Jadi Lame sKit uTk daPat fuLL leVel...
LeveLLing beRaMai2 ni seRonok sBnarnyer... huHuhu

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Re: UMPRo Discussion (spamming centre)

Post by danny on Tue Aug 24, 2010 7:13 pm

nat, cam ner nak p kat tmpat tuh....
bce script cam x ader pon warp ker castle tuh..ker kne p jln sndri ker castle tuh???

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